Wednesday, February 14, 2024

PrinceWatercress plays The Kingdom of Klein - Part 4 of 6


Now that we're in the hut, let's do stuff!


You will be in the kitchen of the hut. There is an opening leading to another room in the north, and there is a table in the room that you are in right now. Go NORTH first to explore the other room. You will notice that there is a trap door on the ceiling. You'll also find a miniature witch's hat. GET HAT. Go back to the previous room, then PUSH TABLE, now that you know about the trapdoor. You'll push the table into the other room and automatically enter the other room at the same time. STAND ON TABLE. This will get you closer to the trapdoor. OPEN TRAPDOOR. Go UP. You'll be in the loft. Inside is a bucket and spade as well as a cube. GET BUCKET AND SPADE, and GET CUBE. Go DOWN to get back on the table, then go DOWN again to get back on the floor. EXIT the hut.

From here, you'll need to head back to the beaches below the cliffs to the large circle drawn in the sand where we dropped a bunch of items. Once again, you'll need to open the umbrella to jump off the cliff overhang, close the umbrella after landing, then head south and throw sand at the sand lizard. From here, you'll be doing some rather arcane things. At the large circle, BUILD SANDCASTLE. Since you have the bucket and spade, you'll be able to build a sandcastle in the sand. From here, WAVE WAND. Your magic spells will turn the sandcastle into a real castle that you can enter. You'll no longer have any use for the bucket and spade, so DROP BUCKET AND SPADE. You also won't need the key for the hut either, so DROP KEY. GET DOLL, then PUT HAT ON DOLL to dress up the doll like a witch. You'll need to do this later. GET EGG. GET DODECAHEDRON. GET TORUS. We'll be back for the octahedron.

If you LOOK in the large circle area now that you have a full-sized castle, you will find 'Password?' on the underside of the raised drawbridge. The only thing that counts as a password around here is the random letters that you've seen in certain screens across your journey. If you unscramble them, you'll get the word "TOPOLOGY." The command SAY TOPOLOGY will lower the drawbridge. Go SOUTH.

You'll get on the drawbridge. Go SOUTH two more times to go to the iron portcullis blocking the entrance. There will be a wooden peg sticking out of the ground beyond the portcullis, and if you THROW TORUS, you'll throw the torus so that the center of it goes through the peg like a game of ring toss, allowing you to enter automatically. You will then be at the west end of a east-west corridor. GET TORUS, as you will need the torus again, then go EAST five times.

A giant bird will try to attack you. If you go back or do anything else other than what you're supposed to, you will die. Instead, BREAK EGG. A small bird will fly out, grow large enough to fight the giant bird, then chase the giant bird away. There will be a cracked eggshell on this screen; you won't need it.

Keep going EAST. You'll reach the end of the corridor and find a signpost leading south that reads "To The Mobius Ravine." Another exit leads north. Go NORTH twice to cross a narrow north-south road and reach an archway where you will find an old bone. GET BONE. Going north one more time takes you to a zombie blocking a spell refill pack. Leave the zombie alone. You won't need the spell refill pack, and there's no way to get it, either.

Go back SOUTH three times, then go SOUTH one more time to reach the edge of a deep ravine. If you go south at any point on the edge of this ravine, you will fall down and die. There will be a ledge on the other side, and the only direction to go is east towards the ledge.

As you keep going EAST, the scenery will barely change. There will be a sphere on the path; you will not need it. After going EAST sixteen times, there will be an opening in the rock to the south. This is the only screen on the ravine that allows you to go south without killing you. Go SOUTH. You'll soon start entering rooms with symbols and numbers, starting with a triangle with the number 20 inside. Going SOUTH again takes you a room with a square with the number 6. Believe it or not, the symbols with numbers indicate Platonic solids, with the shape indicating what all the faces look like and the number stating how many faces that solid has. Believe it or not, a cube has six square-sided faces, and if you DROP CUBE in this room, the cube will pulse before vanishing completely.

Remember the scroll that told you that you needed to get five Platonic solids in order to reach the witch and defeat her? This is what you need those five solids for.

The next room to the SOUTH is a circle with the number 1 in it. This is technically a sphere, but the sphere is not needed for this puzzle, so don't worry about it. SOUTH again leads to a triangle with the number four in it. If you go EAST of this room, you'll find a room with a star scratched on the wall. Remember this for later. SOUTH of the room with the "4 triangle" in it is another room with a triangle with the number 8 in it. Further SOUTH is a room containing a hexagon with the number 16 in it. SOUTH again takes you to a room with a pentagon on the wall with a number 12 in it. Believe it or not, a dodecahedron has twelve pentagon-shaped faces, and if you DROP DODECAHEDRON in this room, it will pulse and vanish. This it the last room in this series of chambers, and all you can do is go back to the north.

Go back to the "4 triangle" room and head east to find the room with the star scratched on the wall, then WAVE WAND. This will take you back to where you found the doll. This time, keep going south until you meet the vicious dog, then THROW BONE. You will throw the bone, and the dog will disappear into the distance and you will never see it again. (If you just drop the bone, the dog eats it, then stays there, and you make the game unwinnable.) From here, go SOUTH twice, then go EAST until you find a door. KNOCK DOOR, and the door will open, revealing a storeroom. There will be a voice asking who is there, but when you go inside, there is nobody inside. All that is inside is an icosahedron. GET ICOSAHEDRON.




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