With this world done, we're now halfway through the game!
World 4-1
This is the first level where you will meet Lakitu. Lakitu will move around in the sky and throw down Spinys, and the Spinys will move towards you. The only way to defeat them is with Koopas or fireballs due to their spiny shells.
There is a Mushroom/Fire Flower at the start.
At the four ? blocks that are side by side, the hidden 1-Up will be directly above the third ? block, assuming you've done what it takes to make it show up.
The third pipe in the level leads to a underground coin room with a hidden Mushroom above the pipe. Leaving this area takes you to the next pipe and to the end, but you'll miss out on the last set of ? blocks, where you'll find an easier to get Mushroom/Fire Flower.
World 4-2
There is a Mushroom/Fire Flower in the last brick above the first three coins. After the three Goombas, there will be a hidden coin block in the ceiling five bricks away from where the "brick tunnel" ends and before the ? blocks.
After the ? blocks and the platform, there are some bricks. If you're big, hump straight up at the right edge of the pit, then go two tiles forward and jump straight up. Go another tile forward, jump straight up, then climb up the blocks you just uncovered and hit the left-most brick. You'll uncover a vine, and if you climb up it, you'll find a path leading the Warp Zone for Worlds 6, 7 and 8.
The dark turtle-shaped enemy is a Buzzy Beetle. The Buzzy Beetle is much like a Koopa, but it cannot be defeated with fireballs. Not surprisingly, this enemy became a mainstay of the Mario series.
The third pipe leads to an underground coin area. The brick above the pipe has coins in it. Exiting leads to the fifth pipe, and you'll miss out on a Mushroom/Fire Flower if you take it.
There is another Mushroom/Fire Flower in the brick just before the line of coins near the end.
While you can drop to the ledge near the final pipe to get to the exit, you can run to the right off the left side of the pipe and keep holding B and Right to fly off the edge of the pipe and get there that way.
If you can walk on the ceiling past the exit pipe, you'll find the Warp Zone for World 5. This is the last Warp Zone you can find in the game.
World 4-3
The lone ? block contains a Mushroom/Fire Flower.
Once again, you'll have a few red Koopas (and a Para-Troopa!) moving back and forth as you jump from mushroom platform to mushroom platform. Once again, the balance platforms are here, and you'll need to watch what you're doing.
World 4-4
At the beginning, stay at the top and keep running to the right. You can run past one-tile gaps if you keep holding B and Right, so keep that in mind.
Afterwards, jump up the platforms, then get to the bottom part of the maze as soon as possible. You'll make it to Bowser.
Killing Bowser with fireballs here turns him into a Spiny when he dies.
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