Friday, January 26, 2024

PrinceWatercress plays Super Mario Bros. - World 8 of 8


Here we are: the final world of the game! Let's beat Bowser, save Princess Toadstool and bring peace to the Mushroom Kingdom!


World 8-1



The 1-Up for this area is above the first Buzzy Beetle, assuming you've warped here from the vine warp in World 4-2.

The fifth pipe (which has two coins in the air to the right and the three Goombas after it) leads to an underground coin room. The exit takes you to the next pipe over, so you won't be missing much aside from a bunch of coins and a coin block near the exit.

There are no power-ups here; just the invisible coin block and the coin block above it between the block walls and the Starman shortly afterwards. Be ready to jump and survive.

World 8-2



Lakitu strikes at the beginning.

Jumping straight up at the springboard solely after the beginning reveals another 1-Up. Unlike the 1-Ups in Worlds 2-1 through 8-1, this one shows up no matter what.

There is a Mushroom/Fire Flower in the right brick after the double Bullet Bill cannon set. The brick next to the cannon on the block is a coin block.

After this, you'll need to make a big leap over a big pit. The best way to do this is start at the left edge of the pipe, run to the right and jump at the very edge. If you have enough speed, you'll barely make it. You can also jump to the second narrow piece of ground, then jump to the right from there. Either way, you'll want to maintain momentum and make sure you land the jumps.

The pipe immediately after this leap takes you to another underground coin room with a coin block, but you'll want to take it. Even though you'll came back out from the next pipe over, you'll miss out on having to deal with three green Para-troopas. 

World 8-3



There are a lot of Hammer Brothers in this area. The first two sets guard Mushrooms/Fire Flowers. If you're small and need power-ups, this is your last chance to get them. The first one is in the second to last brick on the rope on the top row of bricks; the second one is the second brick on the top row.

Shortly after the second set of Hammer Brothers, you can kick a Koopa to get rid of a few more Hammer Brothers, but after the next pipe, you won't have that luxury. Be ready to run under them if you're small. Also, watch for the coin block hidden in the foreground wall near the end. The fact that this stage has foreground walls before the castle is cool.

There are three pipes here, but none of them lead to anything. 

World 8-4




Thankfully, this one is easy to memorize. Run straight off the edge at the start to get past the first lava pit, then take the platform over the second lava pit and enter the first pipe you see after that.

From here, keep heading right until you see a pipe in mid air. There is a hidden block to the left of the pipe; hit it from underneath to reveal it, then get down that pipe.

You'll then have to make your way to the right while dealing with Cheep-Cheeps flying out from the bottom of the screen. When you leap over the lava pit here, enter the first pipe after it. This will take you to the underwater area. Watch out for fire bars and Bloopers as you make your way to the exit.

From here, be ready to get past a Hammer Brother and keep going right until you reach Bowser. If you beat him with fireballs, he will be the real Bowser and he will not change on his way down. Once you hit the axe, you'll save Princess Toadstool! You've just beaten Super Mario Bros.!

From here, you can press B to start the second quest. In the second quest, the following things happen according to the Mario Wiki:

After beating the main game, the player is given the option to pick a world (by pressing B on the title screen) to play in "a new quest"—a harder mode where all Little Goombas are replaced by Buzzy Beetles, and all enemies walk faster; all of the elevator-style lifts are about sixty percent of their original size, while Fire-Bars appear in all possible locations. Mario and Luigi gain no special powers in hard mode, and they receive no extra points when they defeat an enemy. The story remains the same, as each of the first seven castles contains a mushroom retainer that needs rescuing, while the eighth castle has Princess Toadstool. If the player finishes the game on hard mode, they will not unlock anything new from the previous time the game was finished. However, points can be gained faster by jumping on a Buzzy Beetle and then running with the shell as it hits other Buzzy Beetles and Koopa Troopas. Earlier levels in hard mode are the same as their harder clones; for instance, 1-3, which is an easier version of 5-3 in the normal game, is identical to it in hard mode.

The above text is from the Super Mario Wiki and is available under a Creative Commons license. Attribution must be provided through a list of authors or a link back to the original article. Source: https://www.mariowiki.com/Super_Mario_Bros.

No comments:

Post a Comment