Friday, November 18, 2022

PrinceWatercress plays Spyro the Dragon - Part 1 of 21


The most I've played of this is the demo from 1998...until now! I've finally played this, because the prequel is better than the sequel in some aspects, but the sequel is a bit improved in others.

Also, the music in the retail version is much better and much different from that in the demo. Weird.


Anyway, Gnasty Gnorc has imprisoned all the dragons and has changed all the gems into warriors that only answer to him! Spyro's the only dragon left.

It's showtime.

Artisans Homeworld

Saving the dragons is simple enough: just touch the platforms that they stand on and they will break out of their crystal statue-like imprisonments.

As stated in the playthrough for Ripto's Rage, Sparx is your health meter. He goes from gold to blue to green to non-existent. If you take damage after he disappears, you're dead.

The enemies that you see throughout the game carry the gems, so beat them up and take their treasure. This is how you get some of the gems in this game. The enemies here are pretty easy. Some of them cower in fear in your presence (making them easy pickings) while others run around in a set pattern as if they want to make fun of you.

If you ever find a small gray dragon statuette, pick it up. These are your 1-ups. The little clamshells can be destroyed with the flame.

The Artisans Homeworld isn't too hard. It's easy to find all 100 gems and save all the dragons here.

Stone Hill

I remember this world from the demo. This stage is pretty fun.

The sheep, as mentioned in the Ripto's Rage guide, refill your health. Unlike Ripto's Rage, however, Sparx can't eat any if you're at full health, and you won't be able to get extra lives that way.

The rams can be destroyed with either the flame or the charge attack. The flame attack is safer. The shepherds can be charged, but it's better to flame them as they can hit you with their staves.

Close to the exit is a beach area that you wouldn't usually be able to notice unless you looked around on the wall behind it. If you enter the cave there, you'll find the key. This will come into use in the well at the beginning of the level. The key will unlock the chest and you'll be able to get all the treasure that's inside.

At the edge of the level is some guy in blue running around. If you get near him, he'll change direction. Run into him with the charge attack and you'll get the first of three Dragon Eggs. Apparently, these guys are thieves of some sort.

Artisan Homeworld

When you return back, you'll find out that the enemies have respawned. When you beat them up, you'll find white orbs in the place of gems. When you get one, it will appear near the spinning golden Spyro head where your lives are. When you collect enough of these, you'll get an extra life. Nice.

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