Part nostalgia-bomb, part note-taking and part FAQ, what started in GameTrailers as a video game blog is now on Blogger. This blog is a look back at video games, both popular and obscure, from the video game industry's infancy all the way to the previous console generation.
Showing posts with label Whomp 'Em. Show all posts
Showing posts with label Whomp 'Em. Show all posts
Saturday, January 17, 2015
Friday, January 16, 2015
DeceasedCrab plays Whomp 'Em - Part 5 of 5
Hey, what kind of final boss is this?
Final Boss
After you fight off a few normal enemies that take multiple hits to kill, you'll finally fight the final boss.
Keep hitting the final boss with the Death Branch before he can do anything. The smaller his projectiles are, the easier it will be to avoid them.
When you beat the boss, you've done it! You've won!
DeceasedCrab plays Whomp 'Em - Part 4 of 5
Oh, boy. Now the game becomes somewhat unbearable.
Final Test
(continued)
You'll have to use the Whirlwind and the Flying Nimbus in tandem to get past all the columns.
If you fall through the white coral-like things in the pits, you'll fall back to the beginning.
In the space area, you'll be floating around, fighting off green fireballs as you bounce off walls. You can somewhat control where you're going, but most of the time you'll just be going towards the walls on your way to the end of this section using your upward and downward thrust to keep yourself from getting killed.
Thursday, January 15, 2015
TAS Whomp ‛em NES in 11:39 by adelikat
Spoilers abound.
Also, this tool-assisted record was set back in 2006 and has yet to be broken.
DeceasedCrab plays Whomp 'Em - Part 3 of 5
Gourd farming point at the beginning of the video!
Ice Ritual
(continued)
The purple jelly balls can be killed in two hits.
The darker walls in the center can be destroyed with the Whirlwind.
When you hit the boss, he'll start spinning around and splitting into several faces. If you keep using the downward thrust, you'll be able to bounce off of the boss and its faces like some guy on a pogo stick. When the boss turns red, don't let him hit you. If he does, he'll steal one of your magic potions and heal himself. Bouncing to the right after downward thrusting the boss works well at the tail end of the battle.
Beating him gives you a Flying Nimbus. Yeah, the same cloud Son Goku has. I kid you not.
Water Test
You can leap all the way to the surface while you're underwater. Also, the octopi take a mere two hits to kill, and they constantly drop gourds.
The jellyfish split into two much smaller clones when hit. Take down the clones to get rid of them once and for all.
Some of the sea life will spit needles straight up from the floor, but others will give you air bubbles that refill your life when you collect them. Nice.
Midway through the vertical section, you'll be leaping on and off icy platforms. The water that runs through them will knock you off the platforms.
The boss is some sort of frog. He'll move around the room before turning into water, which is when he starts moving across the walls and ceiling as well as bouncing around on the floor. Stay away from him and use the Spear Toss attack on him to hit him from a distance. You can still hit him while he's water, by the way.
Beating him gives you the ice attack.
Final Test
There's one more level to do, and it gives you the Death Branch if you complete it. This destroys everything onscreen at the cost of one heart.
The clouds cause you to jump higher than normal.
The flashing clouds are lightning clouds, and they will damage you if you touch them.
The enemies here are weaker versions of all the bosses you've fought before.
Wednesday, January 14, 2015
DeceasedCrab plays Whomp 'Em - Part 2 of 5
We make some huge progress in this entry as we take on a forest guardian as well as some Hard Man clone. Geez, could this game be any more of a direct rip-off?
Magic Forest
(continued)
The boss here is a cocoon. This is pretty simple: just don't stand where it falls. After you damage it enough, you'll unleash the butterfly inside. He flies around and shoots four spores at you in diagonal directions. Stay directly at his side as he flies around and whack him. He's pretty easy.
Beating him gives you the Web. This lets you capture enemies and toss them into other enemies.
Secret Cliff
The ground at the beginning is pretty slippery, so be careful as you move around.
The dragons slowly move around and spit fireballs. Beating them up isn't really worth it, so just jump over them (which you can easily do).
Don't know why they're still in the game, but the wooden statues with the Japanese fans run towards you. They take two hits to kill and they usually carry gourds.
Don't touch the TNT. Just jump over it, as the TNT does a heart's worth of damage.
As you climb up the ladders, look out for the boulders. If you go to the nook at the right at the very top and strike at the air, you'll find a big heart.
You can use the Whirlwind Technique to break the blocks and get the Spear Extension power-up. From there, just jump through the gold blocks to continue. You'll be able to pass by the green guy, which takes a few hits to kill.
The two green platforms move up as you jump on them. The first set can grant you a Magic Potion if you keep on jumping. You'll have to be quick on the draw with them, as they fall down and send you tumbling if you spend too much time on them.
As you take the circular motion platforms across the spike pit, watch out for the boulders that are thrown at you from the left side of the screen by an unknown assailant. If you know what you're doing on the platforms, they're pretty easy to dodge.
The boss is some sort of turtle. He'll bounce up and down around the room a few times, then uncurl himself and try to punch you once, a la Hard Man. (Hey, Jaleco, Mega Man 3 called.) When he stops, you can hit him with a downward stab as you jump over him for a free hit.
Beating him gives you the spear toss attack, which lets you toss a spear as you attack.
Fire Test
The turtle soldiers with the shields can be made into mincemeat with the spear toss attack, but a direct spear attack is the best way to go.
You're going to be dealing with a lot more boulders here.
The phoenixes can be easily taken care of with the upward thrust.
If you can reach the little nook just above the entrance to the climbing section and strike the air, you'll be able to find a lantern.
The platforms that rise out of the lava and fall back into it are pretty fast, so you'd better be quick while you're on them.
The boss here is some sort of blue flame. He'll float around in circles, giving you some pretty easy shots on him. He'll then turn into a fire monster, shooting the blue flames in four diagonal directions. He then leaps around across before changing back into the blue flame. He's really easy to beat, believe it or not.
Beating him gives you the fire attack. When you attack with it, your spear tip will burn ablaze with fire. This will help in the...
Ice Ritual
You'll start the stage going down, much like the Shadow Man stage in Mega Man 3. The pink hands move around like the green hands in the first level, and the purple guy near the end of the first section can be easily killed with the fire attack. After you go left, you'll be going down again. Use your downward thrust so some of the enemies won't damage you.
DeceasedCrab plays Whomp 'Em - Part 1 of 5
Have you ever wanted to play a Mega Man clone that's halfway decent and actually gives you infinite ammo for all the weapons? Then this is the game for you!
Level 1
After seeing that some evil demon has taken some sort of powerful totem powers, we immediately start playing the game.
The gameplay consists of jumping around and hitting things with your spear (yeah, you can definitely tell that was originally a staff). Your first enemies will be these mushrooms that are jumping around. They can hit you if you're not careful, but thankfully you have four hearts for a life bar. You'll be able to get more as you progress through the game.
The main character is pretty versatile. In addition to stabbing things with the spear, you can do an upward and downward stab, like in Zelda II: The Adventures of Link.
As you defeat enemies, you'll be able to refill your health with the hearts that they leave behind. A small heart refills one heart's worth of life while a big heart replenishes your entire life bar.
The green hands move dive downwards before they arc upwards. They're pretty quick.
The eyeballs move around in a zig-zag pattern, but instead of moving to the side, they fall straight down as they do so.
The magic potions are extra lives. You can carry up to three. You'll have to strike certain spots in the level with your spear to find them.
The spearhead lasts against four enemies before you finally lose it. The spearhead increases your attack strength. In case you need to know what power-ups you have, just look in the lower-left corner of your screen.
Sacred Woods
After you beat the first level, you'll be able to select any of the next six levels in any order you choose. Being a Mega Man clone, it should be pretty obvious that some levels are easier than others at this point. The recommended first level is the Sacred Woods.
When you start defeating enemies now, you'll be able to collect gourds. The more you collect, the more experience you attain and the closer you get to adding another heart to your maximum health. You can have up to 12 hearts in your life bar.
The green guys jump around and try to punch at you. They take two hits to kill.
Watch out for the pieces of bamboo that fall from the sky. If you need to, hold Up on the Control Pad to block them from hitting you on the head.
The bears take three hits to kill. They chase after you and block attacks shortly after you hit them. They always drop a Spear power-up.
The spiders can spit in four directions. They always drop gourds, so it's pretty easy to farm on Gourds on these enemies this early in the game.
The snakes camouflage themselves in the grass very well, and you'll have to duck in order to hit them.
The trolls just run at you with a spear in their hand. They're pretty slow and easy to kill in just a mere two hits.
The Deerskin Shirt looks like a tooth, and it makes you invincible for a few seconds. The Spear power-up extends the reach of your spear, and this extension lasts until the end of the level. The buffalo headdress increases your defense for four hits before you lose it.
The boss is some sort of forest guardian. He flies around the screen, throwing bamboo at you before falling to the ground towards you like a leaf. He then disappears, and it rains bamboo from the center to the sides of the screen before he reappears again and repeats his attack pattern. His life meter will be to the immediate right of your own. Stab him as he moves around, and don't forget to hold Up to block the rain of bamboo. When you kill him, you'll get a power-up. This is the Whirlwind attack, and it repels enemy attack while also breaking large rocks and opening up new paths.
Magic Forest
The first enemy you'll meet here is the flying pink elephant.Pink elephants on parade, indeed. Watch out for their bullets as you take them down.
The snails are invulnerable while they hide in their shells. Wait for them to peek their heads out and stop moving again before attacking.
The flowers spit seeds upward. Thankfully, these flowers have a pattern, as they wait between spits.
The leaves can be used to jump over the lava. You can jump higher while you're standing on them, like a springboard.
Wait for the pillbug to uncurl and stand around before hitting him with your staff.
The white platforms always go in one direction and respawn when they go past the edge of the screen. You'll have to use these on your way up near the end of the stage.
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