As long as you can keep out of the spikes and you take as little damage as possible, Death Adder's Keep isn't too bad. Too bad the ending is rather anti-climactic.
Death Adder's Castle
As you move across the castle, spikes will jut in and out of the floor and ceiling. Be ready to jump to a platform to avoid getting impaled by them, and be ready to attack hedgehogs.
By getting to the end of each room, you will find a mirror that will take you to the next section of the castle.
The platforms with the spikes below them obviously hurt you if you jump into their undersides.
If you stand at the edges of floors with spikes where spikes can't pop up, the spikes won't hurt you. Staying on the edge with one foot off the floor definitely helps in this regard.
When you reach the area with the red background halfway through, you will want to watch out for arrows shooting out of the right-hand wall as you ride on the platform there. If you need to, get rid of them with your magic if striking them with the sword isn't enough.
When you've reached the waterfalls, you're almost there. There will be no spikes behind the waterfalls, so feel free to use them as safe zones.
When you reach the end, you'll finally face Death Adder! Instead of a proper boss battle, Ax Battler defeats Death Adder in one swift blow and the castle blows up in the most anti-climactic ending ever, where Ax Battler takes the Golden Axe and gets on a giant eagle to show that he has brought peace back to the world. Why did we play this game again?
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