Wednesday, March 30, 2016

lukenuetzmann plays Do-Re-Mi Fantasy: Milon no Dokidoki Daibouken - Part 3 of 20


Now I'm hungry.

Translation(s) courtesy of Bkstunt_31.

World 2 Entrance

Kurey: Hey Milon! Listen up! This city of candy was made by a great chef. But, the chef is now controlled by Amon's magic. If anyone eats his candy they get a toothache. We can't eat it so it's piled up, making a huge, impassable wall!

Milon: I have to get by. What to do? Ah! Are you a d..d..dentist?!
  
Dr. Memory: Why, yes I am. I can help you. Here's the new Bombermen I just constructed. Pick one to blast the wall.

BLACK BOMBERMAN
WHITE BOMBERMAN

Black Bomberman: Destroy! Destroy!
White Bomberman: Just leave it to me.

Milon (With Black Bomb.): I have a feeling something bad is gonna happen...
Milon (With White Bomb.): Ok, I trust you.

~ Moves to wall with Black Bomberman...

Milon (With Black Bomb.): I pick the White Bomberman instead.

Black Bomberman: Too late!

Milon: Ouch!
   
Black Bomberman: The wall's gone, so don't sweat the small stuff! Besides, your dorky bubbles couldn't do it!

~ Moves to wall with White Bomberman...
   
White Bomberman: This is quite dangerous, so please back up.

Milon: Thanks a lot White Bomberman!

White Bomberman: No problem, it's my job. Now, good luck Milon!

Level 2-1

The candles can only be hit when their flames are down.

The flashing star with the musical note is the star you need to power up and instrument. You'll need them all to power up all the instruments and beat the game. If you haven't collected the star on a particular level, you'll see a star icon on the part of the map where the course is.

The party cones will launch you into the air when you land on them.

Get on the see-saw and the brown guy on the other end will launch you over.

The cookie platform with the red center acts much like the dead leaf platforms in the first world.

The pumpkins in the capes shoot their heads at you as an attack.

The green icon with the bubble on it allows you to add another bubble to your attack. You can have up to three bubbles in one attack.

The giant orange slice rolls around like a gopher. Get out of its way and wait for it to hit a flat surface. When it falls to the floor, a gopher comes out of the cake and eats the orange.

The regular picture of Milon is an extra-life. You'll find one in the lower-right corner of the second section of the level. Just blast throught the wall with your bubbles, then blast through the blocks to find it.

The monkey chef on the pan flies around and throws two pancakes, one on each side. If you're directly below him, stay there and you'll have nothing to worry about.

Level 2-2

This level will remind you a lot of the original Milon's Secret Castle. You won't be able to tell what the game lets you shoot, so go crazy and shoot at all the walls.

The milk bottles with the spilling milk act as the waterfalls that push you around for this world.

The checkerboard cookie platform moves, while the chocolate-covered cookies are stationary.

There's another bonus game here. Here, you have to guess how many birds fly from one side of the screen to the other. Some of them turn around, and you'll have quite a few on the screen at once, so pay close attention to what's happening, as you'll only see the birds once and you have only one guess. Rewards range from musical notes all the way to a 3-up.

It should be noted that if you pick up a special item that you already have, you'll get ten musical notes instead. You can never have enough of those.

Use your charge attack to open your path to the star in this level.

You'll be seeing forks and knives come out of the floor and ceiling, and these act as spikes that keep poking at you. 

Near the end, you'll be dodging huge knives that try to cut you from a bottomless pit. They're basically even bigger versions of the moving spikes you saw earlier.

You'll be dealing with a huge spike pit in the first section. Moving knife spikes will pop up out of nowhere and in places you didn't expect, while the fork spikes will drop and act as platforms as you make your way to the other side. Be prepared to run away and duck whenever necessary, since this is an obstacle course on crack.

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