Showing posts with label I8Strudel. Show all posts
Showing posts with label I8Strudel. Show all posts

Monday, March 31, 2014

I8Strudel plays Kirby's Dream Land - Extra Game - Part 4 of 4

It's time to take on Dedede...and he's much, much faster. Good luck whittling down his health now!

When you beat the game in Extra Game mode, you'll see all the enemy names for both game modes. It's pretty awesome.


Other than that, there really isn't much else to mention. There's a reason I covered Extra Game mode, though. It's a bit harder.


I8Strudel plays Kirby's Dream Land - Extra Game - Part 3 of 4


Well, we get to see the bosses...and Dedede...again!

Stage 4: Bubbly Clouds (continued)


To beat Kracko's second form, basically do most of the same stuff you did against his first form. Just stay all the way to the left side of the room and fly over him when he dives towards you, then inhale a bomb when he drops them and send it his way.

Stage 5: Mt. Dedede


Well, here are the boss strategies (again):

Whispy Woods drops Gordos in addition to apples, and his air pellets are much faster this time around.

Lololo and Lalala move faster, but thankfully, that's all they do here.

The boss here is much faster than on the original quest. He goes into the rushing tackle attack almost immediately, which will do damage to you every single time until you get used to it.

To beat Kracko's second form, basically do most of the same stuff you did against his first form. Just stay all the way to the left side of the room and fly over him when he dives towards you, then inhale a bomb when he drops them and send it his way.


Dedede is much faster, and it can be a pain. Just stay on your toes against him. Staying on the ground will allow you more opportunities to attack. He also bounces twice whenever he jumps, so you have to wait until the stars from the second jump disappear before attacking him. He doesn't do this every time, though, so pay attention.

Sunday, March 30, 2014

I8Strudel plays Kirby's Dream Land - Extra Game - Part 2 of 4


EVERYTHING WANTS YOU DEAD

Stage 3: Float Islands (continued)


The cannon at the end of the ship is just relentless.

The boss here is much faster than on the original quest. He goes into the rushing tackle attack almost immediately, which will do damage to you every single time until you get used to it.

Stage 4: Bubbly Clouds


The guys that fly around in circles are much faster.

The parasols that the Waddle Dees carry now have a mind of their own. Instead of floating into the sky never to return, they start flashing and start flying into you instead. Inhale the enemy that holds the parasol, then spit them at the parasol.

The Sir Kibbles no longer wear their armor, and they now look like Link...weird. They don't just look the part, though, as their boomerangs have more range and can move upwards on their way back, hitting you in the back of the head after you jump over them.

The room before Kracko's first form contains pelicans now.

To beat Kracko's first form, stay all the way to the left to avoid the cannon balls from his dashing attack, duck when he comes down, and jump over him when he does his dive attack. Spit any of the bombs he drops back at him, then get back all the way to the left side of the screen and repeat.

The Gordos in the wall full of Star Blocks move in a really weird pattern. They move left, then right, then go up a little bit before they do it again...and keep doing it.


Stay all the way to the right at the screen before the boss door. The moon has a secret room in it. If you're agile enough, you can get two Maxim Tomatoes and a 1-up.

Saturday, March 29, 2014

I8Strudel plays Kirby's Dream Land - Extra Game - Part 1 of 4


Welcome to Extra Game mode, where the enemies are harder and weird stuff happens!

Stage 1: Green Greens


Yep, another second quest.

The enemies are a lot faster in this mode, so you'll have to be ready when enemy forces come your way. Cannons, meanwhile are now silver and look more modern...and they shoot four shots instead of three. The shots are faster, making the Shotzos in Extra Game mode much more relentless.

The chicks are replaced with chickens, and they have different attack patterns now. They can deal two units of damage, which can make them a real pain.

The Cappys are replaced with beans, and they hide in cakes. The first one you see in the stage shoot out cake icing, which makes it harder to get close enough to inhale it. Once you do, though, you can take the guy who was inside of it out.

The Bronto Burts are now black and have a weird facial expression. It's just...unintentionally racist. They can move really fast on a moment's notice. Like the chickens, they can deal two units of damage instead of the usual one. Gordos are even worse, as they can deal three units of damage now.

When you face the Poppy Bros. Sr., he throws bombs a lot more often now. You'll actually have to be on the move against this guy. He also has a dash move which is hard to avoid, due to the increased speed apparent on some of the enemies.

Whispy Woods drops Gordos in addition to apples, and his air pellets are much faster this time around.

Stage 2: Castle Lololo


The Broom Hatter at the beginning goes straight for your throat. When you enter the castle, the Waddle Dees and Waddle Doo jump around.

The ghosts are now cross-dressing...and they're really, really fast this time. Also, good luck getting the bomb. It'll start to explode as soon as it appears onscreen.

The masks have a different appearance, as well as the faces that come out of the ? blocks.

The hippo-like things that shoot bubbles upwards now shoot them towards you, and the Gordos in the underwater segment both move faster and jump around, which makes getting around difficult.

The Mummy balls are now Skulls, and...you guessed it...they're faster.

Lolo seems to have something against Kirby. Besides running around at light-speed, he shoots two things at you before retreating...and that second thing is usually a Gordo. It should be noted that the higher up he is, the slower he moves. To beat him this time, inhale a block, move away, then wait for him to attack [b]again[/b] before you hit him.

Lololo and Lalala move faster, but thankfully, that's all they do here.

Stage 3: Float Islands


The squids are now octopi, and they deal two units of damage.

The clams that shoot the Waddle Doo beams are now crabs.


The Kabuus are angry now.