In this entry, we battle Kojiro and rescue Princess Fillet, but we still have some business to attend to...
The key to beating Kojiro is to hit him when he's not holding his sword in front of him. Keep running around him in circles and avoid his attacks, then run up to Kojiro and hit him.
Musashi will escort Princess Fillet home to the castle. Leave the area and you'll be back at the castle. Your journey isn't over yet, though, as you still have Ed and Ben to deal with.
Go talk to to MercenA (Mercenary Potrowst), MercenB (Mercenary Stue) and MercenC (Mercenary Metloife). You'll get hints, which I'll paraphrase here:.
- Meandering Forest. Four Way Path: Gold, Knight (3x), Bishop.
- Left, Right, Right, Left, Straight Ahead
- About the knight...doesn't matter which way you're facing. Just go straight up.
Potrowst will tell you the game of Shogi has something to do with this. You'll have to learn about it from Scribe Shanky.
When you talk to Artisan Teebone, you'll get Fusion tempered, making it stronger. It will glow a bright yellow, but it'll be a lot stronger.
Go to the library and talk to Scribe Shanky. You can learn about Shogi and the Empire now, if you want.
The Gold can be moved one space in any direction, except diagonally.
The Knight can be moved two spaces up and one space right or left.
The Lance can be moved any number of spaces up.
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