Here's a gag reel. It was supposed to be co-op, but it didn't work out.
Part nostalgia-bomb, part note-taking and part FAQ, what started in GameTrailers as a video game blog is now on Blogger. This blog is a look back at video games, both popular and obscure, from the video game industry's infancy all the way to the previous console generation.
Showing posts with label FiyahKitteh. Show all posts
Showing posts with label FiyahKitteh. Show all posts
Sunday, October 1, 2017
FiyahKitteh plays Panic in Nakayoshi World - Part 6 of 6
Here's a gag reel. It was supposed to be co-op, but it didn't work out.
Saturday, September 30, 2017
FiyahKitteh plays Panic in Nakayoshi World - Part 5 of 6
Just one more stage, and we'll finally face King Dama!
World 5-1
Since we haven't seen Sailor Moon in action, let's play as her now!
You're saving Sailor Chibi Moon/Mini Moon obviously.
The frowning blocks are the easily breakable blocks here, and they gradually smile as you shoot at them. The gold ones require a fully-powered attack.
The cat blocks act like one of the curses you get when the hostage is hit by an enemy projectile. Avoid them at all costs.
The little green guys are pretty fast. The pink cream puffs fly around, and the knights move around very slowly as they fire projectiles.
World 5-2
You may have to go to the door here, as the layout makes this stage the hardest to beat all the enemies in if you're not at full power.
World 5-3
There sure are a lot of warp tles here.
World 5-4
There are a lot of blocks, warps and pits blocking your path here, making the paths narrow. Be careful.
World 5-5
The power-up screen is simple again!
World 5 Boss
You finally meet Daima himself.
Avoid the huge fireball and the eight-way shot its splits into, then get to the right side and attack Daima from there. Having a fully-powered shot is essential here if you want to finish him off as soon as possible.
Once you've beaten King Daima, you've won!
FiyahKitteh plays Panic in Nakayoshi World - Part 4 of 6
We've now seen just about everyone in the game. It won't be long until we reach the end.
This time around, FiyahKitteh is playing is Nagisa and Nosaka-Kun is the NPC.
World 4-1
The dice can be destroyed easily, while the yellow balls can only be destroyed with a fully-powered shot.
Enemies here include microphones, saxaphones and keyboards on rather tall legs.
World 4-2
This part has some pretty narrow paths, so you'll definitely want to destroy all the blocks first before you take on the enemies here.
World 4-3
There's a 1up in the upper-left corner if you need it.
Be careful on this board, as you can be easily surrounded by enemies in the upper-left corner.
World 4-4
All of the easily destructible blocks are located near the center. At this point, you'll probably be at max power, making the enemies an instant priority anyway.
World 4-5
Another stage where you get to destroy chocolate and walk on vanilla wafers, looking for power-ups. Fun.
World 4 Boss
The boss here is a ccrab with maracas. This guy has an eight-way shot, so shoot at him as he runs. If you're just off-center from any of his shots, use this as an opportunity to get some free shots in.
Friday, September 29, 2017
FiyahKitteh plays Panic in Nakayoshi World - Part 3 of 6
And we have a whole stage based on a Japanese classroom, because why not?
World 3-1
This time, FiyahKitteh is playing as Wapiko. Little wonder, since Gyopi is the hostage you're rescuing this time around.
The pencils are your regular destructible blocks, while the bells have to be destroyed with a fully-powered shot.
There sure are a lot of animals in this world, which takes place in what looks like a Japanese classroom (this is where most of Goldfish Warning! takes place, after all). The yellow pigs with the pink wings can fly over some objects, and the seals fire off a short-range fire breath attack.
World 3-2
This time around, you have mirrors that get in the way of your view. They're not as bad as the bushes from last time, though.
World 3-3
The blue blocks cannot be destroyed.
World 3-4
You'l start seeing different patterns for the warp tiles now. This makes it somewhat easier to tell where you're going to end up, even if where you end up is still random.
World 3-5
Another power-up stage. Like the pattern here.
World 3 Boss
The boss is a cow with boxing gloves and shorts, and is somewhat related to Goldfish Warning! He has two attacks: a dashing punch and a long-range projectile. Stay as far away from him as possible and hit him from a distance. He's fairly fast, so you'll want to line yourself up with him as best you can as you try to attack him.
Thursday, September 28, 2017
FiyahKitteh plays Panic in Nakayoshi World - Part 2 of 6
With special guests LuckySevenDX, PraisedScooter and Thomal9!
World 2-1
The apples are the breakable blocks here, and it's pretty nifty how the apples are cut in half and then into quarters as you break them. The tree stumps require a fully-powered shot to destroy.
Also, you're saving Prince Charming this time around, which explains why FiyahKitteh plays as Kurumi here.
Love the enemy here. You have clown-like enemies with red faces and a lot of Alice in Wonderland-esque playing card soldiers.
The number of enemies you have to defeat will increase to fifteen in this world.
The pink spinning discs redirect your shots if you fire at them. This makes for some pretty nifty trick shots if you're lucky enough.
Kurumi's shots are fired from her pendant, which explains her strange firing animation.
World 2-2
The blocks with the arrows start showing up again here.
Also, the bushes are just background elements like the green plant rings from the first world. The thing is, these work against you more than in World 1.
World 2-3
The dark green trenches can be hopped over with the Y button.
World 2-4
The pink squares with the green frames are warp tiles. If you stand on one, you'll reappear on the other.
World 2-5
The power-up stage here has arrow blocks. Other than that, there's little else worth mentioning.
World 2 Boss
The boss here is a bell with arms and legs. When it ducks into itself and rings, it will fire a three-way shot at the top and bottom of the screen. It will then try to hit you from the side by extending its arms.
Just stay far away from it and fire at the bell monster from the sides. That'll teach it!
FiyahKitteh plays Panic in Nakayoshi World - Part 1 of 6
Ah, one of those "jump" games. Instead of a fighter, though, this one is more of a top-down action adventure.
Monsters controlled by the evil King Daima have taken over Nakayoshi World, and the best friends of anime heroines have gone missing.
Here are the four heroines, and who they will be rescuing:
Kurumi (Kurumi To 7 Ninnokobito/Kurumi and the Seven Dwarves) - Prince Charming
Wapiko (Kingyo Chuiho!/Goldfish Warning!) - Gyopi
Nagisa (Cho Kuse Ni Mariso/I'll Make A Habit Of It) - Nosaka-Kun
Sailor Moon (from Bishojo Senshi Sera Mun/Pretty Soldier Sailor Moon) - Sailor Chibi-Moon/Sailor Mini Moon
I'm pretty sure everyone who reads this guide ever will pick Sailor Moon based on name recognition (we never got the other three outside of fandubs, after all).
Here are the items:
1up - Extra life for the current character.
2up - Two extra lives for the current character.
Star - Gives you extra attack power and speed.
Clock - Freezes enemies for a short time.
White Smiley Face - Temporary shield for the current character.
Small Yellow Face - Adds one unit of attack strength if your attack strength is more than 3. Does this by adding a red dot next to your lives, which signifies how powerful will attack will be after you lose a life.
Big Yellow Face - Extra attack. Adds a dot next to your lives, signifying how powerful will attack will be after you lose a life. You'll still have to fill it in, though.
Moon - Adds to your max attack, but must be filled in by a yellow face.
Rainbow S - Turns all blocks into fruit. The fruit can then be destroyed in one hit.
Cat face - Does one unit of damage. It's like being hit by an enemy.
World 1-1
Oh, boy. It's like a combination of Do-Re-Mi Fantasy and Bomberman here. Sorta. You shoot projeciles at enemies and blocks to get through the levels.
Your first task is to save the Princess. I'll usually call the character you have to rescue the hostage or NPC for the world.
You don't have to break all the blocks, but it does make fighting the enemies here easier.
You have to fight off enough enemies in order to beat the stage. Enemies will appear out of the flashing red rings in the stage. Sometimes a door will show up, and if you enter it, you'll clear the stage automatically without having to fight all the enemies.
To get the Princess (or any NPC) to follow you, just walk into them. Simple enough. If you want to put her in a safe place, press Y.
The dogs just move around, but the green cats with the balls will destroy the blocks. The skating bunnies just move back and forth.
Enemies do fire projectiles, but you can cancel them out with your own.
World 1-2
The pink blocks with the arrows can only be shot from a certain direction. If the arrow is pointing north, you'll have to face to the north to destroy it.
The green plant rings just make it harder to see. That's it.
World 1-3
The crystals can only be destroyed if your attack is fully maxed out.
You will not be able to pass by the floor tiles with the purple bombs with them unless you ditch your current NPC. This is where the Y button comes in handy. Once you don't have an NPC following you, press Y and you'll be able to hop over a floor tile. You can also hop over the walls with the
Never let the NPC take damage from a projectile. This is similar to the skull in the Bomberman games, where you can get a curse for all that trouble, such as being unable to shoot, walking super-slow, walking super-fast, reversed controls, and other status ailments. If an enemy runs into the NPC, or if you run into an enemy yourself, you'll lose a life.
World 1-4
Nothing new here. Consider this your "putting it all together" stage.
World 1 Bonus
Before you fight the boss, you'll be shooting at pieces of chocolate all over the board in order to get some extra power-ups. You only have 10 seconds before you get to take on the boss, so happy hunting.
World 1 Boss
It's a star with a moon scepter. Avoid the guys that are flying around and shoot at the star. Stay away from the star, too. If you weapon is fully powered-up, this is easy.
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