Now that we've covered the basics, let's blast our way through more of the first world of the game.
Sand Stage 2
The mummy is our first real enemy. They cover a pretty narrow area, and they will chase you if they see you. It won't be able to climb ladders, however.
The cactus will act like a missile that leaps up and drop down, but you can avoid it as it is in the air.
The fairy power in the turns Woody into an explorer/miner. If you press B, you'll shake the ground with your pickaxe, and if any enemies are on-screen, they will be briefly stunned and you can move past them as they are briefly frozen. While you're using your fairy power-up, however, you will not be able to dash or use items. Thankfully, you can switch between normal and fairy form with the Select button as long as you want for as long as you have the fairy power-up.
Sand Stage 3
The roller skates will allow you to move faster for a short amount of time.
Be ready to run in case the enemies see you; it will help you out in the long run.
Being able to stun enemies with the pickaxe in fairy form will help you get around, especially to the exit.
Sand Stage 4
The magic carpets are the moving platforms of the Sand World. You'll need to get on them in order to take them wherever it is that they go.
The dynamite is a timebomb that you can lay down and have an enemy run into to get rid of them. Be careful with the use of weapons, as enemies will re-spawn after some amount of time.
The yellow mummies can go up and down ladders. Keep that in min, and try to use this ability to your advantage and see if you can lose them somehow. Just like the white mummies, they will cover a specific area of the level.
The yellow circle with the shield in it allows you to move past metal blocks when you use it as an item.
The brick floors can only be walked across three times. After the third walk across them, they will break.
The corn enemy will spit corn seeds at you if he sees you.
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