Believe it or not, Jurassic Park got a Master System game...and it's quite good.
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Believe it or not, Jurassic Park got a game on the Sega Master System. This one ends up being a little more interesting than the NES version and also takes liberties with the movie script, apparently.
When you start the game, you'll see Dr. Alan Grant landing in Jurassic Park, where people are falling victim to dinosaur attacks after the security system started malfunctioning, leading to dinosaurs entering areas of the park that they're not supposed to go to. We then see Alan Grant drive into the park to secure these areas before the park can open.
When you reach the map screen, you'll be able to choose one of four areas: Velociraptor, Pteranodon, Triceratops, and Brachiosaur. The Visitor's Center will be the fifth and final area you can enter, but you'll need to beat all the levels without using a continue in order to enter it, or else the game will tell you to try again.
Velociraptor
All of the stages start with a driving section. The D-Pad allows you to move the target reticle, while Buttons 1 and 2 both shoot. I alternate between the two buttons to pump all the dinosaurs with more firepower with less effort.
The compies that run at you are pretty easy to shoot at, but they will jump at your vehicle and eat at your health, which is in the lower-left corner. Defeating enemies will allow you to pick up one of three pick-ups: a blue potion that refills one hit, a gas canister that increases your health by one point, and an Alan Grant doll that gives an extra life. You can have up to five hit points, and you're only going to get one shot at getting an extra life in the driving sections, so pay attention.
Rocks will cause you to lose control of your gun temporarily, but if you shoot at them, you'll always get a blue potion. This is useful, especially against the bosses.
The first boss is a pterodactyl. The game will tell you to shoot in the face, so do that as it dives at you so you can knock it back. If you get hit, shoot down a rock in the middle of the road for a blue potion. The boss' health will be in the upper-right hand corner, and when you beat the boss for the driving section, you'll go on to the next part of the stage. If you have maximum health at the end of a boss fight, you'll get a 1-Up for it, even if you got hit and healed up with the blue potions from the rocks, so keep your health high, because it's worth it.
Now it's time for the side-scrolling section. When you pause the game, you'll be able to see your current score, your current amount of lives, and your current amount of continues. You'll also be able to use a first-aid kit to completely heal yourself if necessary, and you can switch between one of three weapons: a shotgun that fires forward, a rocket launcher that shoot upwards at an angle and sends two fireballs to the side, and a firebomb that can be thrown at an arc. You can find first aid kits in a few spots throughout the game, but they are few and far between, so you'll want to save them for when you really need them.
As Dr. Alan Grant, Left and Right on the D-Pad let you move left and right. Down-Left and Down-Right on the D-Pad allow you to crawl. Button 1 lets you shoot your currently equipped weapon and Button 2 jumps. If you leap into the underside of a platform, you can hold Up on the D-Pad to grab onto that underside, then press Left and Right to shimmy your way across the underside of the platform. Pressing Up in this situation allows Alan Grant to pull himself to the top of the platform.
You'll need to do some shimmying to get across the bridge at the beginning of the stage, and you'll also need to time your movements so you don't fall into the lava as the bridges fall apart. You'll also want to avoid the electric spark that travels across the top of the bridge, as it will damage you.
The ground will start lowering Contra-style after you cross the first bridge. Use the rocket launcher to take out the pterodactyls and grab the coins and power-ups that they drop. If you collect ten white coins, you'll get a continue.
For the second bridge, you'll need to move forward at the right time to get past the lava plumes that rise and lower as you cross. For the last set of lava plumes, go to the right as soon as the one on the far left starts going down. There is a timing, and it can be a bit tough to gauge, but it can be done.
If you can enter a door, Dr. Grant will look at it, and you can go through the door with Up on the D-Pad. Be ready to use the rocket launcher to take out the pterodactyles and get their pick-ups. The yellow platforms are the ones you can stand on; the orange ones are the foreground.
The elevator to the right leads to a red potion (which heals two units of health instead of one) and a first-aid kit. The elevator to the left leads to the rest of the level. You'll want to time your movements correctly to avoid being hit by the sparks that are moving about.
There is a red potion in the upper-right corner of the entry room; you'll want to grab that. The door leading to it will open when you get close enough.
For the second room, you'll be dealing with Raptors. Use your shotgun and firebombs to take them out from a distance and from above, as they take off two units of health when they hit you and they can be relentless. There are a few red potions (the game's manual calls them "medicine," but I keep calling them potions) littered throughout this second room, so be ready to grab them.
You'll have to stay all the way to the sides to avoid the blasts of lightning coming out of the walls. After avoiding all that, you can climb across the ceiling to the left for an extra life. You'll have to backtrack, but at least the enemies don't re-spawn. After doing all that, the second elevator will go down. Stay to the sides to avoid getting zapped, then enter the door at the bottom to fight your first main boss.
To beat the Velociraptor, stay at the bottom center of the screen and watch which doors open. If the Velociraptor comes out from an upper door, equip the rocket launcher from the pause menu and hit him from below; if a lower door opens, use the shotgun. As long as you stay in that one spot, the Velociraptor will keep coming at you, but you'll always be ready to shoot it down. It won't be long until you complete this stage.