Friday, January 3, 2025

PrinceWatercress plays Yogi Bear in Yogi Bear's Goldrush (Game Boy) - Part 6 of 6


It's time to get the last bits of gold out of the vaults in the final level of the game.

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World 6



The ghosts are indestructible, but you can leap off their heads to get to higher places. Also, watch out for the stone block enemies, as they will jump in place and flip around. They take two bops on the head to defeat. There are also wheels on chains that swing around in a circle, and you'll also want to avoid those.

At the first swinging wheel that swings around in a circle, jump into the nearby pit to the right. The white spikes do not hurt you, but the black ones do. From where you drop down to, head to the left to find the first vault.

The tumbleweeds move back and forth, and jump upwards in place every so often. Strangely, you can jump on them to defeat them.

From here, you'll need to avoid the wooden spikes and jump off the ghosts' heads in order to get to the exit of the first section. In case you approach a low spiked ceiling, just walk to the right. Do not jump in that area unless you want to lose health.

In the second section, when you reach the "indoor" area, go all the way up, then walk left through the spikes at the highest point. Just keep walking left to find a hidden area. All the way to the left is the second vault of the level as well as the final one of the game. Just remember to jump on the way out when you come back.

The boss is a giant cloud with a cowboy hat, which may or may not be Jake the Ghost. You'll need to jump on his head when he flies up from the bottom of the screen, and you'll also need to avoid the balls that he drops, which roll back and forth on the ramp you'll be fighting him on. If he shows up from the bottom center of the screen, head to either of the sides and be ready to jump to avoid the three-way shot. This boss has ten hit points, but if you pay attention to what's going on and stay away from the rolling balls, you can do this. 

If you've gone through all the vaults in the levels and collected all of the coins in each one, you'll get all of the stolen money back from Jake's clutches, and Jellystone Park can stay open all winter! Congratulations! You just beat Yogi Bear in Yogi Bear's Goldrush!

Thursday, January 2, 2025

PrinceWatercress plays Yogi Bear in Yogi Bear's Goldrush (Game Boy) - Part 5 of 6


Secrets abound in the mine shaft, and they can lead you to the vaults.

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World 5



If anything either has spikes on top of it or happens to be mine machinery, you probably shouldn't mess with it.

To flip a switch, just jump into it. Turn the left switch on to activate the platform so you can activate the nearby hidden bear blocks and go down, then activate the next switch you see to activate the next platform.

While it's obvious you should avoid wall spikes, you can stand on the top of them. Also, there will be conveyor belts, and they will push you around. Be sure to jump on the enemies that are underground once to unearth them, then again to defeat them..

At the bottom of the first section, head to the left and hit the switch to reverse the direction of the conveyor belt, then go ahead and grab the 1-Up. Be ready to duck down to avoid some ceiling spikes and avoid the circular saw blades that drop down near the end.

At the beginning of the second section, keep heading right to avoid the bouncing rocks. Keep the A button held down to more easily get the health at the conveyor belt, then take the high road and jump around to activate some hidden bear blocks. You'll need to activate all eight of them to safely jump into a nearby wall and find the first vault. Keep jumping around to find all those bear blocks near the top. You'll be taken back a bit after leaving this vault, but at least this section isn't long.

In the third section, there are some hidden bear blocks at the third platform for some hard-to-reach picnic baskets. The platforms around here will slowly sink, but if you keep jumping on them, you'll be able to stay as high as possible for the next jump. This will help with the circular platforms. There is also a 1-Up just after the bear blocks that you have to jump across to progress. On the last bear block, just fall towards the right end of the pit and you'll find a bear block as well as a secret passage with a 1-Up in it. This is amazingly easy to miss.

In the fourth section, there is a wall near the bear block section that you can jump into. Use it to uncover some hidden bear blocks. There will be some missing, but if you make your way down to the ground below, you can easily find them. These bear blocks will take you to the second vault. Once you're done getting everything in the second vault, you'll be taken back, but if you head to the right from where you're brought back, you can go some through some secret passages to nab a 1-Up.

The exit is just below where you found the second vault. Don't forget that you can stand on the side of the spikes sticking out of the wall to make it easier to get around.

Wednesday, January 1, 2025

PrinceWatercress plays Yogi Bear in Yogi Bear's Goldrush (Game Boy) - Part 4 of 6


This level can be quite easy - and speedy - when you know what to do.

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World 4



World 4 takes place in the big city, and there are a lot of places where you can jump. At the tall buildings, you'll want to be on the lookout for falling flower pots, as those will be the first things to hit you. Also, there will be both construction workers in both human and gator form walking around. There will also be balls and chains swinging around, too. There are places where you can seemingly be trapped, but the hidden bear blocks will be able to help you back out.

The street lamps can get you to higher areas, and they will also help you find the vault. The first vault can be easily reached if you go all the way to the right and stay all the way at the top of the section as you get there.


The second section of this level is a maze. The doors are numbered, and they also lead to each other. To enter a door, stand in front of it and press Up. Door 2 will lead to the other Door 2, Door 3 is linked to the other Door 3, so on and so forth. If a door is boarded up, you won't be able to re-enter it. There is no Door 1, as Door 1 is where you came in from. The correct path is 2, 3, 7, 6, 4, 9 and 10. You will be looping around taking this path, but this path does take you to the second vault. Of course, you could take Door 5 from where you come out, then take Door 3, and then be on your way.

The second vault is to the right of where you come in after entering Door 6. Go to the right, activate the hidden bear blocks, walk past Door 5, and when you reach the dead end, jump into it. You'll find a secret passage through the wall that leads to the second vault.

When you make it through Door 10, you'll be out of the maze.


The last section has you riding carts diagonally downwards towards the end of the level. You'll want to make sure you jump off the carts before they fall, then line yourself up with the next one so that you can land on it and ride it. There are bear blocks behind all of the spikes you should be avoiding, but since the picnic baskets don't really give you extra lives, there's not much point.

The pit at the end leads to World 5.