Sunday, November 10, 2024

PrinceWatercress plays Great Greed - Part 2 of 28


After getting Candy out of the castle, we gain some strength in the nearby undersea cave before walking around in our first town.


If you press Select, you can save the game at any time. You not only have three save slots, but you also have an autosave slot that saves your current situation frequently and can come in handy.

When you enter the underground cave, you won't be able to go back to the previous area. All you can do is head to the other side and fight the Roaches that are in the cave. They only give you one experience point and eight gold, but if you can get to Level 3, you'll not only be faster than the Roaches, but the Roaches cannot hurt you anymore. You'll want to be Level 5 before you leave the cave, as this will make it easier to level up with the enemies near the first town, which is coming up. You'll have to grind for about twenty minutes in this cave in order to do it, though.

During battles, you'll only fight one monster. You'll never fight a party of monsters; just the one. It is much like Dragon Quest in that regard. You'll also be doing all of the battling, and you won't have any allies, either. The left window shows anything that happens to the enemy as well as what the enemy is doing., while the right window shows what is happening to you and what you are doing. Below that, you have your HP and MP. If your HP goes down to zero, you are defeated, and you'll have to start back at your last save. Be careful.

When you leave the cave, Candy will leave you to head to Burger, then tells you to meet her younger sister Cup Cake in the land of Sushi. She will also give you Calorie's collar, then leave. You won't be able to go back, and the 

When you enter the town of Sushi, you'll see a few buildings. The one with the lantern sign is an inn, and it will always cost 15 gold to sleep in one. The one with the sword sign is an armory, but the one here has everything that was in the royal armory from earlier. At least you can sell off your old stuff, assuming you didn't drop any of it.

The building with the sign with the eye and the spiral on it is the magic shop. Heal 1 costs 2 MP will replenish 50 HP, while Flame 1 costs 5 MP is the weakest level of fire magic (out of four) and will be useful later. It can also cause the "Burning" status on enemies and do extra damage. Med 1 will also restore 50 HP, but instead of being a spell book like Heal 1 and Flame 1, it is in scroll spell and has charges. As a result, it does not use MP, but it has a limited amount of charges before it is used up. Med 1 is the name of the spell, while the 10 after the hyphen shows how many charges it has. "Med 1-10" means you have a Med 1 scroll that can be used 10 times before it is used up and gone from the scroll section of your inventory. It cannot be used in battle; instead, it can only be used outside of battle.

By talking to the NPC's here, you'll find out that the village of Shishkaburg is between the northern mountains. You'll be heading there next. You'll also find out that the sea water is cloudy, and that Shishkaburg is currently having an election for the next mayor.

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