Monday, February 24, 2014

lukenuetzmann plays Aliens - Part 1 of 4


57 years later...

Not much to explain here. Just running, gunning, crouching, and dead aliens.

Level 1


Aside from your standard gun (which you can also perform rapid fire with just by holding the fire button down), you can also find power-ups that switch between the more powerful weapons: 3 Bullets (which shoots three bullets in one shot), 3-Way (a more powerful version of 3 Bullets), Missiles (which shoots missiles), and Flamethrower (which shoots a flame that destroys everything it comes in contact with).

You also have bombs which you can throw onto the ground and cause some explosions with. Throw one down and blow up everything in its vicinity!

The enemies at the beginning here are your standard fare. As you make your way through the game, though, you'll see some enemy designs that weren't in any of the movies...proof that Konami had a hell of a lot of fun making this.

When you reach the hallway with the red floor, you're about to take on your first mini-boss. Move away from his head, which is the weak point. As it turns from blue to purple to red, stay away from it as it comes towards you. When you blow its head off, avoid the LSD-like fireballs that come out of its body and keep shooting it. Pretty soon, it'll explode.

You'll then enter a driving sequence where you're at the front of a car and you'll be shooting down some aliens while moving to the next level. You have three missiles near you, which prove to be a useful secondary weapon. When you make it to the end, you'll meet Newt (the kid from the [i]Aliens[/i] movie) only to see him get kidnapped.

Level 2


This is based on the air duct scene from the movie. Thankfully, you have radar so you can tell at a glance if there are enemies ahead (or behind you). Be ready to see some crazy enemy designs, such as a floating Alien head and Aliens that throw bombs from the vents in the walls...and avoid the jets of steam!

When you make your way out of the vents, you'll come across an elevator. Take down the tap-dancing Aliens (I think they're tap-dancing), especially if they're on the roof of the elevator. If all three cables come apart, the elevator will fall and you'll take some damage as a result.

If you ever see a canister flashing multiple colors, break it. You could find power-ups for your gun or something that will refill your health. You never know.

You'll also see orange and white barrels. If you ever see these things, shoot them down. Green facehuggers will crawl out of them. They're not that bad, but they keep spawning as long as the barrels are on-screen.

After the elevator ride, you'll meet up with some zombies. These things were the ones that through those fire bombs through the vents earlier, and now these guys have machine guns. You'll also see some black orb rolling around everywhere. This is the boss, but you won't fight it just yet.

Anyway, avoid the gray ooze that come out of the wall afterward, and make your way to the other side. You'll find out that the black orb is really an Alien curled into a ball. Duck to avoid the grey bubbles that it shoots out, and stay away from it as it rolls around.

You'll be fighting more zombies, then you'll fall through the floor. Stay on the upper path through this part, otherwise you'll be dealing with the alien offspring that come out of the zombies that are floating in the water. You'll be finding some Super Bombs near the end of this part. They're like the Bombs, but they destroy everything on-screen at once. You'll then come across a Loader...and that's when asses will really be kicked...

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