Well, it's been a long time coming: the only game in the trilogy I haven't played. Let's see how this goes.
Mr. X and the Syndicate are at it once again.
From Birthofanova's description:
This is the American version, which was changed from the original Japanese version in a number of ways. First, the difficulty was ratcheted up. Next, they removed Ash, an atrocious (and yet funny) homosexual stereotype. They also changed the introduction and changed Axel's Grand Upper into a Bare Knuckle. Both version nerfed this move pretty heavily, so canceling into it really isn't effective any more.
Keep that in mind while playing this game.
They also changed the storyline of the third game and also changed the outfits of all the playable characters to different colors. If you're playing the Japanese version, they're the same as Bare Knuckle II. We Yanks got Blaze wearing silver and Axel dressing like Adam (kinda).
Weapons now have life meters of their own. When you hit someone with a weapon, the meter goes down. When it's depleted, the weapon can no longer be used. Gee, so much for having an equalizer through the entire stage. Weapons have their own special attacks...you can do a dashing bat attack, which is quite nice and can take out a few enemies in a single swing.
You can also dash with any character, and also roll to the side by double-tapping Up or Down.
Enemy AI is better. Galsias (now anglicized to "Garcia") will pick up knives, while numerous enemies will pick up health replenishing items off the ground and use them against you by consuming them themselves!
The new character, Zan, fights differently. If he grabs a weapon, he'll change it into energy, and he'll be able to use that energy as a projectile against the bad guys.
The most notable change, though, is the timer being replaced with a blue gauge with "OK" at the top. When it fills up, you'll get the "OK," which lets you use a special attack without wasting energy...as long as the meter is full. When you use one, the meter depletes and you'll have to wait for it to fill back up.
From Birthofanova's description:
This is the American version, which was changed from the original Japanese version in a number of ways. First, the difficulty was ratcheted up. Next, they removed Ash, an atrocious (and yet funny) homosexual stereotype. They also changed the introduction and changed Axel's Grand Upper into a Bare Knuckle. Both version nerfed this move pretty heavily, so canceling into it really isn't effective any more.
Keep that in mind while playing this game.
They also changed the storyline of the third game and also changed the outfits of all the playable characters to different colors. If you're playing the Japanese version, they're the same as Bare Knuckle II. We Yanks got Blaze wearing silver and Axel dressing like Adam (kinda).
Weapons now have life meters of their own. When you hit someone with a weapon, the meter goes down. When it's depleted, the weapon can no longer be used. Gee, so much for having an equalizer through the entire stage. Weapons have their own special attacks...you can do a dashing bat attack, which is quite nice and can take out a few enemies in a single swing.
You can also dash with any character, and also roll to the side by double-tapping Up or Down.
Enemy AI is better. Galsias (now anglicized to "Garcia") will pick up knives, while numerous enemies will pick up health replenishing items off the ground and use them against you by consuming them themselves!
The new character, Zan, fights differently. If he grabs a weapon, he'll change it into energy, and he'll be able to use that energy as a projectile against the bad guys.
The most notable change, though, is the timer being replaced with a blue gauge with "OK" at the top. When it fills up, you'll get the "OK," which lets you use a special attack without wasting energy...as long as the meter is full. When you use one, the meter depletes and you'll have to wait for it to fill back up.
Stage 1
There's quite a few new moves in this one.
The Goldies (the blonde-haired punks in the red tanktops, also well known by their sunglasses) can block attacks, so watch out. The Zacks (the men in the bandannas) can grab you and headbutt you. Also, the G-Men (the guys in the suits and sunglasses) can shoot at you with a pistol from a long range, so carefully make your way up to them before you give them the beating of their lives.
In the second section, you'll meet one of the fat fire-breathing guys almost immediately. (Sheesh, the game wants you to be good at the second game as soon as you play it.) Unfortunately, you'll have to handle him this time around like you did in SoR1: you can't throw him and you can't suplex him. Keep that in mind. You'll be fighting quite a few of these along with some Galsias.
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