In this entry, we head out to save the village of Dew from Bagorda, and it turns out that Bavmorda's magic is the cause of all this.
Once you're done here as well as with everything in Dew, exit from the north side of the village. You'll have a choice between north and west. From here, you'll be in a bit of a maze.
The dogs will block your path and run into you as they leave the battlefield, but they can be easily cornered, and they can also get trapped in the grass-like walls. The snakemen, however, are the worst. When the snakemen advance towards you, stab them twice and avoid the fireballs that it spits out each time you land a hit. If you have the Small Shield, however, you can block these fireballs. Keep doing this until it dies. They're powerful now, but just you wait...
The skeletons give you 50 experience points, but they'll take a long time to kill. You have to stab the skeletons when they move their shields to the side as they attack. If you're at the proper distance when you plug away at them, you'll be able to hit them without taking damage.
Some of the floating skull heads here will have a blue outline to them instead of a grey one, and they'll be more powerful. Even with what you have equipped, these monsters can still rip you to shreds in just a few hits.
Turns out, you're not even supposed to be here even though the game lets you. You're supposed to go north, like the villagers say. Let's go ahead and do that.
You could go to the cave in this area, but you'll be turned away by the guard blocking the cave until you find a Gold Statue. You'll have to go west in this forest area, and then north to find a chest. This chest contains the Gold Statue.
Sometimes, when you pick up an item, you'll get a message saying "You have the Light of Life." When this happens, you'll be healed. You can only get this from a chest you haven't opened yet, and you can only get it from that chest once.
When you hit Level 3, you'll be able to swing even faster when standing still. At this point, you're at the fastest sword swing speed that the game will give you with your current sword.
The grey flying creatures are pretty fast, and they'll take quite a few hits before they go down. You won't see these guys unless you're near the cave, and fighting them isn't really worth it at this point. You'll have to wait until you are Level 5 and have the Battle Sword from the next cave to easily defeat them.
Bring the Gold Statue back to the cave. Now you'll be able to go in.
The Forest Cave
At least we have maps, folks. This game is pretty easy to get lost in...but then again, what games have I covered that aren't easy to get lost in?
As you go deeper into the cave, you'll take on bats and cave zombies. The small bats can be destroyed just like the floating skulls. Some of them will sometimes turn into big bats if given enough time, but the big ones can be stabbed a few times before they die. The cave zombies, however, are not as easy. If they lift their arms and their hands turn pink, Willow will be transformed into a defenseless pig, which lasts until the game lets you leave the screen (which is usually after these guys throw four bubbles). When you're a pig, these guys will throw bubbles at you which do some damage despite turning you back into your normal form. To make matters worse, the sword will have no effect on them, and they have the tendency to turn you back into a pig if you don't escape fast enough after turning back into your dwarven self. If that happens, you'll have to dodge their attacks while still in pig form before you can get out of the area in human form.
You'll eventually find a chest in the center of the cave that contains the Battle Sword. It's much more powerful than the Long Sword, but when you equip and swing it while standing still, you'll have the slowest sword swing in the world once again. This will happen every single time you pick up a sword, and you'll have to level up a bit to be able to swing it at the fastest speed again.
Also, the wasps will tear you apart at this point much like the skulls and skeletons west of Dew unless you're able to swing the sword fast enough. They just fly around wherever they want to go, and if you get them flying around, they will come at you.
The ring increases your strength when you wear it. Since Willow wears it as soon as you get, you'll want to grab it before entering the big square room where the boss battle is.
The boss here is some green guy with a horn on his head. This is the village chief's father, Bogarda, and he wants the gold statue. Willow refuses to give him the gold statue, which triggers the first boss battle in the game.
Boss battles are a little different. The playfield is on the right, while the two energy gauges - P for the player and E for the enemy - are on the left along with your experience and MP.
You'll want to avoid this guy's boomerang and strike him once with the stab before running away. If you can get a standing swing on him, great. When you beat the boss, you'll gain about 700 experience points and your life will be restored.
You'll restore the village chief's father back to his human form, and he asks you to fight for peace. He teaches you the magic of Flowing Fire, which creates a circle of fire around you when you casts it. While enemies can still walk past the flames, the flames can still damage them on contact. He then tell you to see Cherlindrea, a fairy who lives in Lake Cheef to the west of Dew.
Of course, before you can do that, you'll have to leave the cave, because the game's not gonna do it for you!
Once you're in Dew, head back to the house that lets you restore your HP. The old man there will tell you about the Dragon Scales, proof of a battle between an adventurer and a vicious dragon named Matanda. The old man used to be a blacksmith, but would love to make a weapon out of those scales, and asks you to bring them to him if you find them.
If you talk to the people of Dew now, they will thank you for beating Bogarda.
With healing in town out of the way, we can now exit the village from the west side.
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