As soon as the graphics glitched at the beginning, I totally lost it.
Also, the music in the game gets really awesome at this point. I know...I'm surprised, too.
Act 2
2-1
Holy fuck, parallax scrolling! The background elements and the foreground move independently. Nice job, Tecmo.
The quicksand can make things pretty nasty pretty fast. You want to stay on top of it at all times.
The flying enemies will home in on you. Those things plus the aforementioned quicksand make for a dangerous combination. You always want to be at the top when you're fighting those things.
The guys that curl up into a ball and look like rocks somersault everywhere when you get close. If you have the default shuriken attack, you can take care of them and everything coming at you from behind quickly and easily.
2-2
You definitely don't want to touch the spiked ceilings. They hurt.
The first two sections are simple enough. The cannons can be bullets can be best hit from behind, and they can only be hit when they open up to fire. The second section is really easy. 2-2C, though, is a vertical auto-scrolling section where it's you racing against the lava. There is a 1-up here, but you have to know what you're doing to get it. There is also the scroll that increases your maximum Ninjitsu by 10 points just before it, and it's mercifully easier to reach and obtain.
When you enter 2-2D, watch out for the fireballs that shoot out of the lava. They split into four, much like those bombs that fly out of the bottomless pits in Bomb Man's stage in the first Mega Man game.
The boss here is also pretty easy. Its only attack is a bunch of fireballs in a V-pattern, which it only shoots straight down. You'd have to be a fool to be under the boss when it stops to shoot. As long as it doesn't run into you, you're okay.
Ryu finds out that Foster is still alive after a huge video monitor with his face lights up from behind. He's apparently making good on his promise to get rid of Ryu once and for all from the first game...
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