Sunday, September 23, 2018

PrinceWatercress plays ActRaiser - Part 3 of 13


Now that we've made Fillmore safe again, it's time to head to other parts of the world, starting with Bloodpool.

Gotta head back to Fillmore and take the Bridge as an offering. It becomes available as soon as the people of Fillmore are able to make bridges; I just forgot.

Select "Sky Palace Movement" under "To Move" (the first menu option; you can do this either in Sim Mode or at the Sky Palace itself) and move to the land to the west of Fillmore. "Bloodpool" should show up in the box on the upper-right corner. Select it, select "Fight," then select "Fight Monsters."

...and away we go!

Bloodpool - Act 1


First off, the water is a bottomless pit, so staying out of it will be one of your main concerns.

The lizard men in this stage throw boomerangs at you. When they stop, jump then duck. If you're in close, start hitting them.

The monsters that leap out of the water just crawl around once they're on land. It's usually better to hit them out of the air if you can, but they can be killed with a ducking sword slash.

Some parts of the bridges fall when you step on them. You can tell which ones they are by their decrepit, tattered appearance.

The small logs in the water fall about a second or two after you start standing on them. Usually, they'll be platforms you'll have to cross to get over the water, so jump to it...pronto!

Just before the end, if you go left on the last bridge in the level, you'll find a 1-Up. You can keep dying on purpose, getting the extra life, killing the monsters, and dying again, lather, rinse, repeat, so your Act 2 point total won't be an issue. You'll need 27100 points...so go nuts! Just don't hit the statue before you cross the bridge, or you won't be able to get it. You'll also be able to fully replenish your health right before you face the boss.

The boss here is a manticore. The trick to beating it is moving around so that you're underneath it when it's shooting a fireball. That way, you can get a few shots in. If you have Magical Fire equipped (which you should), you can get a few more hits in as it makes it ways back to water if you can time it just right. You'll only have two magic points, so make them count. The boss will always tend to position itself opposite the side you're on before it leaps in and out of the water between attacks.

When you've beaten him, Bloodpool may now became a land where people can live in peace. (Yes, that is a typo in the game. It's definitely not the last.)

As soon as you're ready to tackle Sim Mode, the people will ask you to dry up the marsh lands near the temple with sunlight. Using it takes 30 SP, so you'll be waiting a while, fighting monsters as you go before you can clear it all up.

One of the new enemies you'll face in Sim Mode that you'll meet here are red demons. They take four hits to kill, and they can also torch your people's farmland if given the chance. Whenever you hit them, they get knocked back to the north. Use that to your advantage and attack them from the south so you won't get hit by their recoil.

Speaking of monsters' lairs, if you destroy the bushes to the south of the lake of blood (hence why they call it Bloodpool), you'll find the lair for the red demons.

After a bit of building, you'll be able to produce wheat in other lands. Use it in Fillmore and other lands to increase their populations by taking it as an offering. You'll also hear about a kid named Teddy who is awfully curious. This won't be the last time you'll hear about him...

Unlike in Fillmore, the people of Bloodpool don't know how to build bridges. You'll have to move the Sky Palace back to Fillmore, select "To Move" and select "Observe The People." Then, take the Bridge as an offering and take it back to Bloodpool. Use it, and they'll be able to make bridges.

As you grow Bloodpool, the townspeople will learn how to grow Wheat. You'll be able to take Wheat as an offering and use it in other towns, especially Fillmore. Wheat will be able to feed more people, which in turn will allow you to get higher town populations.

As your population grows, you'll hear about Teddy again. This time, he's run away from home. They will hand you bread as an offering, and will ask you to bring it to him if you find him. Take it.

He will be near a cave near the blood red lake. Move the angel up to Teddy and use the Loaf of Bread on him. He'll move away from the lake, and the worshipers will not only be relieved that he's back, they'll tell you that he was really trying to find out how the the lake was poisoned. (I wrote this on purpose. Yet another typo in the game.) They'll present a skull Teddy found as another offering. Use it to destroy the red demons' lair. Doing this will net you another offering - another spell called Magical Stardust, which is the most powerful offensive magic in the game. It sends shooting stars at enemies, and it can make the game a lot easier at times.

If you can connect Fillmore and Bloodpool together through town construction, the people of Bloodpool will be able to teach the town of Fillmore how to make wheat without your help! Score!

You'll then unlock Act 2, which has you going into the castle near the lake. Three people are about to be sacrificed to a monster...and one of them is Teddy!

If you're going for maximum population in Bloodpool, be careful how you build it, especially before you build bridges. Building parallel to the river works best. Even when you introduce bridge building to Bloodpool, do not build more than three bridges, or your efforts will be ruined! (Unfortunately, I build more than the necessary amount of bridges, therefore ruining my efforts.)

Before you go, though, use Rain on the lake. You'll receive an extra life in the form of an offering.

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