Saturday, September 22, 2018

PrinceWatercress plays ActRaiser - Part 2 of 13


In this entry, we wrap up Fillmore to bring peace to the land once and for all before heading to other areas...

Now you're set. When you're ready, select "Fight," then select "Fight Monsters." Just like last time.

Fillmore - Act 2


This act takes place in an underground cavern full of bats and large, crawling worms (larvae?). There are also two types of goblins here. The gold ones move around and throw knives straight ahead, while the red ones stand still, moving only to jump up and throw knives at a downward angle.

The horned skulls shoot at you no matter where you are; however, they are only limited to eight directions. Hitting their fireballs, however, gives you 100 points apiece. That's not bad...

Picking up half an apple only refills a quarter of your health, as opposed to refilling your entire life bar with a whole apple. Still, it's better than nothing at times. You won't run across these very often.

When you're fighting the beast skeleton at the end of the first section, move away when he stops so you don't get hit, then move back in and hit him. It takes six hits before it goes down. After the slash, he moves back and then forward before attacking again, allowing you to get a few shots in. Hit twice, then back up.

In this game, spikes do not kill you on contact. Just wanted to throw that out there.

The faces in the walls in the second section spit out pink balls if you take too long getting up the platforms. Thankfully, they're easy to avoid.

To beat the Minotaur, move around so that he doesn't land on you on his way down. You'll want to move as far back as you can, then jump forward over the ax he throws. You'll want to turn around and jump as soon as the Minotaur does the throwing animation. Hit him after this until he jumps up and off the screen, then get away when he shows up again. Keep hitting him like this until he's toast.

To see your stats, and your scores for both acts of each town, select "Status," then select "Status of Master."

The combined scores of both of each town's acts have a direct correlation of sorts with the populations of your towns. Here are the number of souls in the monsters' lairs, the maximum possible populations for each towns, and the minimum score you need to achieve the maximum population for each, courtesy of Admiral's Maximum Population Guide

Anyway, you should be done with Fillmore...for now, anyway.

Select "Sky Palace Movement" under "To Move" (the first menu option; you can do this either in Sim Mode or at the Sky Palace itself) and move to the land to the west of Fillmore. "Bloodpool" should show up in the box on the upper-right corner. Select it, and you're there.

Going to "Others," (the final option), then "Message Speed" will let you change the speed that text scrolls during Sim Mode messages.

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