Monday, February 17, 2020

PrinceWatercress plays Kid Niki 3 - Part 3 of 4


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Stage 5


Ice cream missiles will fire from the sides of the screen, and you'll also be dealing with ice physics. The penguins jump straight up and down, while the sliding ninjas are fairly quick when they slide and take three hits to kill.

The fridges contain a snowman...with a gun. 

When sliding under spikes, position yourself carefully so you don't hit spikes when you go back up.

The platforms with the spikes at the bottom should not be jumped into from the bottom.

Duck down when you reach the top of the screen at the two spike platforms at the end.

The boss is a figure skater. Anticipate where she moves, and watch out for the two spikes that she throws to both sides. When she is skating towards you, that is the best time to hit her with a projectile.

Stage 6


You'll be jumping onto a lot of platforms in this stage. Watch out for the gray squid-like things with the copter heads that move up and down as they fly at you, and don't forget to use those switches!

The wheeled platforms with the arrows on them go in the direction the arrow indicates.

The swinging platform will swing back and forth when you hit it with your staff. From there, you can use it to get to where you want to go.

Midway through the stage, you'll fight a purple and black Kid Niki clone while two spikes move up and down near the center. Stay near the center, but watch what he does and where he goes. This Kid Niki clone has all of your moves, so this is easier than you would think.

After you beat the Kid Niki clone, you'll trigger a checkpoint and get a key for the rest of the stage. At this point, you will see guys with big black helmets who shoot red missiles that home in on you. Thankfully, you can use your staff and projeciles to destroy the missiles. You'll also have conveyor belts, but there are arrows on the conveyor belts telling you where they will move you if you stand still on them. You'll also see platform spinning around on what looks like gears.

To beat the boss here, stay to the left near the door. Be ready to jump straight up near him when he shoots the five-way shot upwards, and be ready to jump when he throws a projectile downwards, as that projectile splits into two thunder bolts that travel across the room when it hits the floor. Keep attacking while making short hops on the left side of the room to hit the boss with your projectiles, and you'll bring this guy down.

You'll then see the main antagonist of the game take the princess away. It's time for the final battle.

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