Monday, June 16, 2025

PrinceWatercress plays Math Rescue - Part 19 of 19


...and with this entry, Math Rescue is complete.


Level 15: The Dark Cave


In the final level of the game, you're going to be going through a ton of warps in order to get to where you need to go. However, if you can memorize where some of the numbers are, you can cut down on the backtracking in such a way that said backtracking will be reduced...assuming you're collecting all the numbers in order.

When you beat this level, you'll get the ending for Episode 3 as well as the entire game.

Whew! You've returned the numbers to their rightful places and captured a Gruzzle! It is a touching moment when the Gruzzle, Zorja, recognizes Benny as a long lost cousin.

Benny explains to the young Zorja that Gruzzles were not always pets and convinces her to choose freedom over the Glixerians.

With Benny translating, you invite all Gruzzles to come and live forever on planet Earth. In doing so, you have succeeded, not only in saving Earth's numbers for good, but in providing the gardeners on Earth with built-in slug control. The Gruzzles decide to move from the purple slime planet to the muckless, blue planet of Earth.

Best of all, your mother, who has been locked in the bathroom this whole time comes out into the living room. She is so happy to have the numbers back on her paycheck that she order pizza for everyone. In California, the highway patrol is so relieved that for a whole day, the officers give out doughnuts instead of traffic tickets.

For the Glixerians on Glixer II, however, things aren't so sunny. They fling stink mud at the backs of departing Gruzzles. Then things get out of hand and they begin throwing stick mud at each other. Soon the whole planet reeks of skunk!

But the Glixerians are not finished with the planet Earth! Watch for more episodes in the upcoming Gruzzle Puzzles.

Sadly, Gruzzle Puzzles never came out. But, hey, at least you've beaten Math Rescue!

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