Now that we have the Misteria, we have to get back...and then we have to get the Aqualin, because of course there's no way Hotelo is making it to the summit.
Now that you have Misteria (and all the useful things) go back to the fork in the road below the giant fan and climb the wall to the right.
If you take the right fork, you'll enter the scrap depository. Assimilating the blue mushroom guys, falling into the pool of liquid Binchotite or getting hit by the worms will cause you to be poisoned. However, if you Assimilate the worms, you'll get Antidote. For 6 BP, you can instantly cure yourself. It's pretty much worth getting as long as you're in the mine. You won't be able to go much further to the right until later in the game, however, as the gap between the two wooden platforms above the liquid Binchotite pit is too wide to jump across.
When you climb up the wall, head to the right. Keep going right and you'll eventually enter another area with a liquid Binchotite pit. Use the elevators to climb up.
Watch out for the falling rocks, as they will definitely hurt if they touch you.
When you take the elevator, take care not to drop down to the mechanism at the bottom. You'll be hit by the unviewable gears at the bottom. (Use your imagination. It's a black space, I know, but that's what I'm assuming is happening.
Take the first platform on the left side of the elevator that you see, then head left to get out of this section. Follow the path and you'll be able to get out of the mine.
Back at the castle, talk to KnightA (Knight Brisket). He'll teach you Tenderize. To perform it, press Square, Square, Triangle and you'll do a three-hit combo with both Fusion and Lumina.
If you talk to CookA (Cook Mary-Nade), she will tell you that she and Bailiff Jerky are planning to grow a rice field together, but Bailiff Jerky. Keep in that mind, and remember to rescue the Bailiff later in the game.
In the daytime (as early as 10:00), find the Mayor, now that you've got the Misteria. He'll thank you, but tell you that Hotelo hasn't come back from Twinpeak Mountain. You'll have to head up the mountain again, and I have to admit, it's actually pretty fun to go through that area.
You'll find Hotelo after you cross that broken bridge. He's given up on himself, resigning himself to "fate." Pick the first option "What a let down!" He'll tell you that you have only 12 hours until Tim turns into a Vambee.
Your best bet to beat the clock is to climb the orangish-brown walls whenever possible. This will really help. Head to the place where you met Jon with the four logs, and use the Earth Scroll to reach the poles. Swing across, then climb up the pole. Approach the running water at the top here to get the Aqualin, then drop back down to the second cave and head back to Hotelo.
When you hand the Aqualin over to Hotelo, he'll head back to the village and the timer will stop. This was a pretty easy mission as long as you get used to the jumping, to be honest.
Head back to the village. When you leave the mountain, you'll find out Tim is well. Regardless of what dialogue option you pick, you'll also head back to the grocery and get an Orange for Hilda. She'll sell them from this point on in the game.
Head back to the castle and talk to Clown (Clown Weinee). Now that you have the orange, he and Acrobat Sausages will perform. You'll learn Shish Kebab. Grab an enemy, then throw them upwards with Triangle. Hit Triangle again, and you'll impale them when they come back down.
No comments:
Post a Comment