Wednesday, January 27, 2016

ScottishDuck17 plays Clockwork Knight - Part 3 of 8


We enter the kitchen and not only get some slippery counter tops, but also sinks that act as small oceans. Nice.


Kevin's Room

Level 3


The boss here is some sort of Starscream look-alike. The lit-up square in his chest with the W is his weak spot. When he flies into the background, he'll send two helmeted guys out. You can stun these guys and throw them into the boss's weak spot to do some extra damage.

When he rears back, he's going to throw a boomerang. Stay away from him and jump over that thing when it comes back to him. Also, if you're close to him, he can do a downward punch, which he also rears back to do. He also has a jump that can go right over you. Just watch him, and hit him in that lit-up square with the W whenever you can. 

Every few hits, he'll fly into the background and send those two helmeted guys after you again.

When he starts flashing, he's close to death. Just a few more hits and he's done!

Kitchen

Level 1


The counter tops are slippery, so watch out if you're running! The tablecloths on the counter will keep you from sliding around.

The kitchen scale acts as a spring.

I just now remembered that the invincibility music uses different instruments depending on what world of the four you're in. (Yes, we're officially halfway through.)

Bears come out of the honey pots to throw knives at you (I think they're knives). The first set of miniature counter tops leads to a bonus room that not only acts as a shortcut, but also contains a gold winding key. Nice.

You'll have to run down the pit and jump in mid-air to get the one-up situated over the pit near the exit to the goal.

Level 2

Pepperouchau hates water. Keep this in mind, as you cannot even stand inside a large body of water. You'll have to wait for the water to lower before you can notice some things.

Also, if I remember correctly, pressing the shoulder button hides and re-shows the HUD. This explains why it disappears as ScottishDuck is panicking.

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