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Thursday, August 12, 2021

PrinceWatercress plays StarTropics II: Zoda's Revenge - Part 10 of 16


Our adventures in the mine continue with plenty of boulders, conveyor belt tiles and even skeletons in mine carts! But after all is said and done, who's to say what's next?



After the first room with the blue scorpions, hold Right and jump when you enter the room to the north so you can get a Potion. When you enter the next room to the north, hold Left until you enter the next room, then keep holding Left and jump to get to the blue scorpions that are there. Don't deal with them from across the pit unless you want to deal with projectiles that violate the laws of perspective (and not "physics" like I say in the video). 

After the cactus men, go east when you are able. You'll be able to get another Potion.

Using the dagger against the Mimics is a better strategy, now that you can take the coins out with the Super Psychic Shock Wave. After the room with the Mimics, break the crack in the north wall for another Potion. After that, be ready to jump out of the way of boulders. The tile will reveal a sphere which will reveal an Invincibility Star. If you use it, you will become invincible temporarily. Save this for the boss.

the mini-boss is a skeleton in a mine cart who will throw bombs and send yellow mummies at you. Avoid the bombs and the mummies, and focus solely on the mine cart skeleton. With the Super Psychic Shock Wave, you can take him down as he repeatedly passes by in no time.

The miner ghosts will teleport in and out and shoot projectiles at you. Avoid their shots and take care of your business. The three snakes afterwards opens a door that leads to another invincibility star, and the crack in the wall to the north will help you score another Potion.

Afterwards, watch out for the wooden pikes that come out of the wall. They will damage you regardless of where you touch them, so tread carefully.

The boss here is a larger miner ghost with a hammer. He will spawn four rocks that move around randomly  while simultaneously shooting projectiles in eight directions with his hammer, then leap at you at diagonal angles. Stay at the bottom of the room and plug away at him with the Super Psychic Shock Wave while avoiding the rocks, and if you need to, use an Invincibility Star so you can pile on the damage.


After beating the boss, follow the path out. To the north is the fourth Tetrad and another two-heart boost to your maximum health. Afterwards, the Oxford Wonder World teleports you yet again.

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