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Monday, October 14, 2024

PrinceWatercress plays Chrono Trigger (Super NES) - Part 46 of 70


In this entry, we get a Moon Stone and try to turn it into a Sun Stone. What could possibly go wrong?





For the next side quest, we're getting the Sun Stone.

You'll want to start by heading to 65,000,000 B.C. and heading to the trading hut. Here, you can trade ten each of Petal, Fang, Horn and Feather for the Ruby Armor, which cuts all fire damage by 80%. You'll need this for the upcoming battle. If you're short of all that, keep going to the Hunting Range and get more trading stuff until you do. Don't forget to fight the Nu, as you can get more from him in addition to extra tech points. Get three Ruby Armors, then equip them on three party members. It doesn't matter who; just make sure you bring them to the battle.

If you go to Laruba Village, you'll find a Nu. If you talk to him, you can change the name of your lead party member. Regardless of whether or not you do it, you'll get the Silver Rock, which allows you to perform the "SpinStrike" Triple Tech. This can be equipped by Robo, Frog or Ayla and requires Laser Spin, Leap Slash and Tail Spin to be learned by those characters respectively, and like all rock-based Triple Techs, require all three of those party members to be in your party.


You'll then want to head to 2300 A.D. and look for the Sun Palace, which will be south of Death Peak and Keeper's Dome. When you go in and touch the sparkle, you'll have to face Son of Sun.

To face Son of Sun, you'll need to attack the flames that surround it with physical attacks. If you hit the wrong one, you'll get hit by a weak fire attack, but the Ruby Armor will make it little more than a nuisance. If you hit the correct flame, you'll do damage to Son of Sun. Whatever you do, do not attack Son of Sun directly; Son of Sun will hit you with Flare and damage the whole party if you do. You'll have the Ruby Armors at this point, but it is still not recommended. Every so often, Son of Sun will spin the fireballs around, and you'll have to find the correct one all over again. After you do enough damage, Son of Sun will start losing power. When you get that message, the battle is won.

Son of Sun will move further north into the keep, and when you interact with it, it will turn into the Moon Stone. You'll need to take it to the Sun Keep and keep it there for 65 million years to turn it into a Sun Stone. Take the moon stone, then head back to 65,000,000 B.C. and head to the northeast corner of the map where the Sun Keep is. Enter the Sun Keep and move into the light, then place the Moon Stone there. This will be in the northeast corner of all eras except 1999 A.D. (which you will never be able to explore). If you want, you can go from one era to the next and watch it power up. If you do that, you'll also find a Power Tab left of the Moon Stone in 600 A.D.



When you reach 1000 A.D., you'll find out that the Moon Stone is gone. If you head to Porre Village, you'll see sparkles emanating from the Mayor's Manor, and if you talk to the Mayor, he will deny that he knows what the Moon Stone/Sun Stone is and refuse to give it to you while his older children still hate him.

Head to the Snail Stop and buy the Jerky from the guy behind the counter for 9900G, then head to the Elder's House in Porre in 600 A.D. The woman inside is needing Jerky to cook something, and if you talk to her with the Jerky in your inventory, she will offer to buy it from you for 10,000G. As tempting as the money is, give it to her for free instead, and she will be amazed by your generosity. Head back to the Mayor's Manor in Porre in 1000 A.D. and talk to the Mayor. This time, the Mayor is a generous person, and his kids love him now and his wife will no longer be sad about the kids drifting apart from them, and if you talk to him, he will give it to you.

If you do the thing with the Jerky regarding the Elder's House/Mayor's Manor in Porre before you get the Sun Stone, the Sun Stone will still end up in the Mayor's Manor in Porre in 1000 A.D. even if the mayor is a nicer, more generous person. The only difference is that you won't have to do the Jerky thing a second time and you can get the Moon Stone back immediately.

Regardless of how you do this, go back to the Sun Keep in 1000 A.D. and place the Moon Stone in the light. Head back to the Sun Keep in 2300 A.D., and this time, the Moon Stone will be a full-fledged Sun Stone. Put Lucca in your party if you don't have her there already, then interact with the Sun Stone. You'll take the Sun Stone to Lucca's house in 2300 A.D., and you'll get two items: the Wondershot, which varies in damage and is Lucca's most powerful physical weapon, and the Sun Shades, which ups the attack power of whoever wears it.


If you head to Melchior in the Guardia Castle treasury after getting the Rainbow Shell with the Sun Stone, you'll get two new items: the Prism Specs, which ups attack power even more than the Sun Shades do, and the Rainbow, which is Crono's most powerful weapon (on Super NES and PlayStation) and comes with an 80% critical hit rate.

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