Pages

Saturday, June 15, 2024

PrinceWatercress plays Ratchet and Clank: Going Commando - Part 23 of 54


It's time to go back to advancing the story, so in this entry, we're heading to Joba.

First | Previous | Next | End

2:23 - Shooting twelve of these birds nets you a Skill Point. Also, there are quite a few lights and boxes you can destroy at the start for bolts.

4:38 - Two new weapons! The Plasma Coil lets you fry enemies with electricity, and the Spider-Bot Glove lets you shoot out a mechanical spider that you can control for thirty seconds and blow up near enemies.

7:02 - The Swingshot allows you to head to the hoverbike race in Joba. We'll do these later.

10:12 - You'll need to use the Dynamo on the outside and long jump to get to the Nanotech Boost.

12:51 - The turret. Get on it so you can easily mow down the enemies around you. The left stick moves and Circle fires. The turret can also get rid of some of the doors around here, which you'll need to do to progress. Also, while you're on the turret, you're invincible, so fire away with reckless abandon!

15:40 - Well, that's one way to get a skill point.

17:55 - Use the Swingshot here to fight your way to a Platinum Bolt.

20:08 - Use the Dynamo here for some Super Mario Bros.-style platforming.

25:20 - It's the guy with the RYNO from the first game? You'll need to give him 20,000 bolts for the Levitator, which allows you to levitate off Levitator Pads. Hold X to fly upwards. There is a gauge to the right, and when it runs out, you'll be falling to the abyss below.

Before heading to the next area, which leads to the Joba battle arena, go up the tower to the left for a Platinum Bolt.

28:59 - As soon as you enter the battle arena, you'll be fighting some enemies immediately. Some enemies will be familiar, but there will be some new ones as well as enemies from this planet showing up as well. Winning here will net you the Gravity Boots, which allows you to walk on magnetic surfaces.

34:00 - The Cage Match with the Infiltrator. Jump in the area with the blue lights to fight on the wall so the lava doesn't envelop you. From here, you can fight enemies on the wall. Watch out for the rocks rising up from the lava. If possible, allow them to smash the enemies for you. Winning here nets you the Infiltrator. It's much like the Trespasser from the first game, but unlike the first game, the Infiltrator puzzles are a little different.

37:07 - Here, you'll need to use the left analog stick to move along the paths and go to six points on the circuit. You only have a very short amount of time to complete the circuit and get through. For this one, you'll want to go left, down-right, down, up-right, right, up-right. From here, you can return to the start of Joba.

Skill Points:

Bye Bye Birdies: Shoot down twelve of the white birds flying around on Joba.

Controls:

As Ratchet:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

X:
  • Jump and double jump (hold button after double jump to use Heli-Pack or Thruster Pack)
  • Wall jump (near certain walls)
Square: strike with wrench
Circle: pull out/shoot currently equipped gun
Triangle: 
  • quick select (hold and use in conjunction with Control Pad or left stick to switch guns; menu can be customized in Quick Select on the pause menu
  • double tap to switch between two most recently equipped weapons/items
  • interrupt on-screen messages

Select: open map
Start: Pause menu
  • Control Pad: select option
  • X: confirm option choice

L1:
  • center camera behind Ratchet (tap button to center)
  • first-person view (hold button and use left stick or D-Pad to look around; let go of L1 to move camera back behind Ratchet)
  • Square: wrench boomerang
  • Circle: fire gun
  • R1/R2: zoom in and out (Pulse Rifle only)
L2/R2: strafe (hold while moving)
L3: see health and Bolt totals
R1/R2: crouch (hold down)
  • Square: wrench boomerang
  • X: high jump
    • long jump (hold crouch button and jump while running to perform)
R3: open map

In water:
  • Square: dive and descend
  • X: surface and ascend
  • R1: accelerate with Hydro-Pack

As Clank:

Control Pad/Left Analog Stick: move
Right analog stick: move camera

When hanging off platforms:
  • Control Pad/Left Analog Stick: move
  • Forward+X: vault up
  • Back+X: drop down

Square: punch
X: Jump (press and hold in the middle of a jump to glide with Heli-Pack)
Triangle: command menu (hold and use in conjunction with Control Pad or left analog stick to choose commands)

No comments:

Post a Comment